
And my perspective is that if you even only mildly liked PC2s ancient ancestor SSIs Panzer General, you are going to really, REALLY like the sequel to its successor Panzer Corps the First. But after tromping thru Poland in 1939 as the Wehrmacht and trudging thru the snows of 1942 Russia as the Red Army, I think I’ve seen enough to form a pretty good opinion. By ‘pre-release’ I mean what I had was by no means a full-fledged package. I’ve been fortunate enough to play a pre-release version of Matrix/Slitherine’s Panzer Corps II (PC2) these past few days in conjunction with Monday’s announcement. LONG LIVE THE KING: PANZER CORPS 2 IS SHAPING UP JUST FINE Oh well, let's see, but after the travesty of Fantasy General 2 I'm not particularly optimistic. Judging by the number of dlc though, I think it was a big hit for slitherine and thus PC2 looks more like OOB2. It had some decent ideas, like dynamic fronts and cutting units from supplies, but just felt like a pain to slog through. OOB to me felt more like ww1 trench warfare. Panzer Corps, for all its faults, emulated it rather well. See, Panzer General is a simplistic game, but it does a really decent job of portraying ww2 warfare on its scale, combined arms, breakthrough/encirclement with mobile forces, the use of different types of units and all that jazz. Also, a minor point, but the 3d engine was ugly and clunky, adding to the feeling of the game being slow. Then there's units losing efficiency through using exciting abilities like moving, cooldown abilities and so on. They even boast about it like it was a feature - ie loading screen tips saying that the more damage you deal to the planes the more difficult they are to shot down. The damage felt much lower than "normal" and the number of times a unit that should die would be damaged to then reinforce and return was just ridiculous. To me it felt like a General game, only made as slow and tedious as possible on purpose. I only played the vanilla release for the record, tried both jap and kwan campaigns, but didn't get far into either. If the prequel game is any indication, literally hundreds of user-made scenarios will be available for Panzer Corps 2 in no time, for unlimited replayability! Using the Editor, you can create your own campaigns, single scenarios and multiplayer maps in no time, or you can enjoy content created by fellow players. For this reason, Panzer Corps 2 includes the most powerful Scenario Editor we have ever created, which is also very user friendly and easy to use. Modding was always big with Panzer Corps series.

In the latter mode it is even possible to play your turns simultaneously with your coop partner, which basically reduces waiting times to zero! Panzer Corps 2 offers a wide range of Multiplayer options: hot seat, server-assisted play-by-email (Slitherine’s PBEM++) mode, and a true online Multiplayer.
#Panzer general 2 mod generator
On top of that there is an advanced random map generator for Skirmish mode, offering six distinct map types and four mission types.Ĭhallenge your friends or play on coop against the AI. Panzer Corps 2 comes with a massive branching campaign including around 60 scenarios: lead the Wehrmacht in the entirety of World War II, carrying over your battle-hardened veterans from one battle to the next.ġ0 additional single player scenarios are available and another 10 scenarios carefully designed for a balanced Multiplayer experience. No other game covers as many authentic World War II vehicles as Panzer Corps 2! You can play for every major power in the European theatre of the Second World War, and unleash over a whopping 1000 unique different units on your enemies! Every single unit in the game has been painstakingly modelled and animated. In-depth gameplay mechanics model unit movement, combat, spotting, encirclements, weather, capturing enemy equipment and much more.

Don’t outpace your enemies, outsmart them! Panzer Corps 2 is the ultimate Second World War strategy game!Įnjoy the time-proven gameplay formula which has been appreciated by millions of players over the years, brought to a whole new level of refinement up to the latest technical standards.Įasy to play and at the same time extremely deep, its fine-tuned turn-based gameplay style means that it’s the quality of your decisions, not the speed of clicking, which will determine the outcome of your battles.
